Chimera Commands Index
Usage:
stereo mode
Stereo controls the camera mode
of the graphics window. Possible values of mode are:
- mono or off
- left-eye (equivalents: left, left eye)
- right-eye (equivalents: right, right eye)
- cross-eye (equivalents: cross,
crosseye, cross eye)
- wall-eye (equivalents: wall,
walleye, wall eye)
- red-cyan
or anaglyph
- superimposed left-eye and right-eye views in different colors;
glasses with colored filters (such as
used to view 3D movies) are needed to produce a three-dimensional effect.
- sequential
(equivalents: seq, on)
- rapid flickering between left-eye and right-eye views; special
synchronized glasses are needed to produce a three-dimensional effect.
This mode is not always available.
- row or row interleaved
- with left- and right-eye views in alternating rows,
as used by 3D displays from
Miracube,
Zalman, and others
- dti (equivalents: dti side-by-side, DTI,
DTI side-by-side) - viewing in stereo requires
DTI technology